Lost Opportunity (Revisited)
Awhile back, I complained that the Xbox 360 exclusive Lost Odyssey looked really cool, but the way the game handled turn-based combat seemed like it totally killed the action. I feel both disappointed and validated to learn that my suspicion may have been dead on.
Lost Odyssey’s combat…is excruciatingly, unbelievably, agonizingly slow. A random battle can take somewhere around five to 10 seconds just to get through the opening animation of the battle. This is compounded by Lost Odyssey’s rather lengthy loading times, which occur quite often and last for what feels like an eternity. Between the loading times, the pointless camera panning and the incredibly time-consuming animations, combat slows to a crawl.
See what others have to say about it, if interested. The main complaint seems to be that the developers really wanted to make a movie, and the player isn’t really doing much to contribute. If you happen to get your hands on a copy, feel free to speak up here and let us know what you think.

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