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	<title>Comments on: Short Game Review: Borderlands</title>
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	<link>http://doombot.com/2009/11/27/short-game-review-borderlands/</link>
	<description>by Jane Austen</description>
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		<title>By: Christopher</title>
		<link>http://doombot.com/2009/11/27/short-game-review-borderlands/comment-page-1/#comment-79453</link>
		<dc:creator>Christopher</dc:creator>
		<pubDate>Sat, 28 Nov 2009 17:02:54 +0000</pubDate>
		<guid isPermaLink="false">http://doombot.com/?p=1889#comment-79453</guid>
		<description>&lt;p&gt;I&#039;d have to agree that the ONE annoying part of the game is the vehicle driving :) Other than that I love the game!&lt;/p&gt;
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		<content:encoded><![CDATA[<p>I&#8217;d have to agree that the ONE annoying part of the game is the vehicle driving :) Other than that I love the game!</p>
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		<title>By: Tony</title>
		<link>http://doombot.com/2009/11/27/short-game-review-borderlands/comment-page-1/#comment-79432</link>
		<dc:creator>Tony</dc:creator>
		<pubDate>Fri, 27 Nov 2009 17:10:09 +0000</pubDate>
		<guid isPermaLink="false">http://doombot.com/?p=1889#comment-79432</guid>
		<description>&lt;p&gt;I guess I still find the crashing more amusing than annoying as it seems to happen consistently due to the general disregard of the 2nd vehicle.&lt;/p&gt;
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		<content:encoded><![CDATA[<p>I guess I still find the crashing more amusing than annoying as it seems to happen consistently due to the general disregard of the 2nd vehicle.</p>
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		<title>By: Anthony</title>
		<link>http://doombot.com/2009/11/27/short-game-review-borderlands/comment-page-1/#comment-79430</link>
		<dc:creator>Anthony</dc:creator>
		<pubDate>Fri, 27 Nov 2009 15:25:59 +0000</pubDate>
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		<description>&lt;p&gt;My primary complaint is that the vehicle physics make absolutely no sense. If you so much as graze some piece of the world with a corner of your vehicle you come to a complete stop, and if you crash into another player&#039;s vehicle, one or both of them are probably going to flip, which is great when you have people following each other and the lead vehicle makes an unannounced stop to check the map.&lt;/p&gt;
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		<content:encoded><![CDATA[<p>My primary complaint is that the vehicle physics make absolutely no sense. If you so much as graze some piece of the world with a corner of your vehicle you come to a complete stop, and if you crash into another player&#8217;s vehicle, one or both of them are probably going to flip, which is great when you have people following each other and the lead vehicle makes an unannounced stop to check the map.</p>
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